Fundamental types

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See this for the types supplied by the standard C++ library.

Contents

[edit] Boolean type

bool - type, capable of holding one of the two values: true or false.

[edit] Character types

signed char - type for signed character representation.
unsigned char - type for unsigned character representation.
char - type for character representation which can be most efficiently processed on the target system (equivalent to either signed char or {{cpp|unsigned char).
wchar_t - type for wide character representation
char16_t - type for UTF-16 character representation (C++0x)
char32_t - type for UTF-32 character representation (C++0x)

[edit] Integer types

int - basic integer type. Can be omitted if any of the modifiers are present. If no length modifiers are present, guaranteed to have width of at least 16 bits. However, on 32/64 bit systems it is almost exclusively guaranteed to have length of at least 32 bits (see below).

[edit] Modifiers

Modifies the integer type. Can be mixed in any order. Only one of each group can be present in type definition.

Signedness

signed - target type will have signed representation (this is the default if omitted)
unsigned - target type will have signed representation

Size

short - target type will be optimized for space and will have width of at least 16 bits.
long - target type will have width of at least 32 bits.
long long - target type will have width of at least 64 bits (C++0x)

[edit] Properties

The following table summarizes all available integer types and their properties:

Type specifier Equivalent type Width in bits by data model
C++ standard LP32 ILP32 LLP64 LP64
short
short int at least
16
16 16 16 16
short int
signed short
signed short int
unsigned short
unsigned short int
unsigned short int
int
int at least
16
16 32 32 32
signed
signed int
unsigned
unsigned int
unsigned int
long
long int at least
32
32 32 32 64
long int
signed long
signed long int
unsigned long
unsigned long int
unsigned long int
long long
long long int
(C++0x)
at least
32
64 64 64 64
long long int
signed long long
signed long long int
unsigned long long
unsigned long long int
(C++0x)
unsigned long int

[edit] Data models

32 bit systems:

  • LP32:
  • Win16 API
  • ILP32;
  • Win32 API
  • Unix and Unix-like systems (Linux, MacOSX)

64 bit systems:

  • LLP64
  • Win64 API
  • LP64
  • Unix and Unix-like systems (Linux, MacOSX)

[edit] Floating point types

float - single precision floating point type. Usually IEEE-754 32 bit floating point type
double - double precision floating point type. Usually IEEE-754 64 bit floating point type
long double - extended precision floating point type. Does not necessarily map to types mandated by IEEE-754. Usually 80-bit x87 floating point type on x86 and x86-64 architectures.

[edit] Range of values

Note: C++ standard does not define neither sizes nor value ranges of arithmetic types.
This is implementation-defined (see data models above)

Type Size in bits Value range
character 8 (signed) -128 to 127
8 (unsigned) 0 to 255
integral 16 (signed) -32768 to 32767
16 (unsigned) 0 to 65535
32 (signed) -2,147,483,648 to 2,147,483,647
32 (unsigned) 0 to 4,294,967,295
64 (signed) -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
64 (unsigned) 0 to 18,446,744,073,709,551,615
floating
point
32 (IEEE-754) ± 3.4 · 10± 38
(~7 digits)
64 (IEEE-754) ± 1.7 · 10± 308
(~15 digits)

[edit] Keywords

bool, true, false, char, wchar_t, char16_t, char32_t, int, short, long, signed, unsigned, float, double

[edit] See also

cv specifiers, storage duration specifiers

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